Brokinarrow |
10-27-2010 11:38 AM |
The world your character lives in will ALSO change according to the choices you make (Not dynamically though, more so after a few major instances in the storyline in the game you'll go back to an area and it will have prospered or died off depending on if you helped or hurt that area)
So anyway, I got a good start on Fable III last night. If you liked the 2nd one you'll like this one just as much. The graphics are improved (water for example looks really awesome in this one) but the overall look and feel is the same as Fable II (with more emphasis on the kingdom entering the Industrial Age).
Game play mechanics similarly have been slightly tweaked but are still familiar. Largest difference I've seen so far is magic: Apparently the power of magic has been weakening in the hero blood line, as you now have to use gauntlets to channel specific types of spells (a fire gauntlet for fire spells, etc). The 'charge up' time has been reduced a bit, so you can charge to that 3rd level of spell power before the baddies start kickin your butt.
I'm loving the storyline so far, very interesting. Think today once I get home I'm going to focus on exploring and forget about the main quest line for a bit.
Oh, the OTHER major difference with this one: You no longer have menus to scroll through for items, armor and such. You have a sanctuary that you can instantly teleport to at any time, and in the sanctuary you have an armory to store all weapons you collect, dressing room for outfits, trophy room that will store trophies and excess gold (which start out is just a couple of bags of gold dropped on the floor, but will eventually amount to an impressive mountain of coins).
Also, the seer from the last game (Teresa I think it was) takes you to a 'Road to Rule' area after you gain some followers. This basically provides a measure of your progress. The more followers you gain, the more gates you unlock along the road. In each new section there are a number of power ups you can buy (this takes the place of the leveling system from Fable II). You also see yourself getting closer and closer to the castle in the distance.
Another note: Your weapons you gain are 'living weapons'. They change and grow with you. They start off looking unimpressive but get more and more epic as you go. They'll also adjust to your morale standing. The more innocents you kill, the more evil looking the weapon becomes etc. Not sure if your characters appearance will change like in previous games or not, haven't gotten far enough into the game yet :)
And on a side note, seems to be more humor injected into this game, which has been enjoyable :D
Anyway, needless to say I'm hooked on this for the time being and will probably end up going through and completing the game on a variety of characters.
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