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Old 11-20-2007, 04:12 PM   #26
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1969 Camaro SS Not fully aerodynamic because I still want it to look like a beast. Candy black paint, American Racing Torque stage II wheels. Must be like 175/25/16 up front and I'm guessing 405/65/18 rear tires


I don't have enough for a third concept. I have the concept for grip and drift atm.
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Old 11-20-2007, 06:31 PM   #27
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full stage 3?
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Old 11-20-2007, 06:33 PM   #28
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lmao at everyone calling it a 1969 camaro..... its a1967
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Old 11-20-2007, 06:53 PM   #29
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Not full stage 3 headpunter. And nitemare, I never really paid attention. People were calling it a 69 so I went along. =P

All I know is IT'S A BEAST!
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Old 11-20-2007, 07:43 PM   #30
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I can't wait to get ahold of this game!
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Old 11-20-2007, 08:19 PM   #31
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are you having problems with doing wheelies off the line, im losing my speed and paying alot of repairs for it on my drag chevelle, 650hp 800ft/lb. god i wish there were wheelie bars
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Old 11-20-2007, 09:14 PM   #32
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I shared my Camaro SS blueprint with SSfreak and huggerorange73. They'll know what I got. =)
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Old 11-20-2007, 11:13 PM   #33
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This NFS prostreet. Is it more like the Forza games? Or is it one of those, slide all over, fire the 'nitrous' and your tire tracks become flames, and the world blurs around you, even though you're not actually going any faster than you were before you fired the 'nitrous'.
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Old 11-20-2007, 11:30 PM   #34
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It's more of a simulation then previous NFS. I would consider the skill it takes to beat the later levels almost up there with Forza PGR. The grip driving is tough, especially when you're on dusty dirt covered roads like Nevada II.

The nitrous actually speeds you up. You can see a noticeable boost when you use it.

My Camaro SS drag car twists off the line and sometimes doesn't go straight. Wheelie into a concrete median is almost like hitting a mini van after 0.98 sec 0-60 on an electric bike.

You need to know how to drive to do well in this game. The drift mode is overexaggerated but but that's drifting and it should be that way.
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Old 11-20-2007, 11:36 PM   #35
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gotcha...I didn't like the games like Gotham Racing...or, uh crap can't remember names...those other ones that are so far from the real world you want to puke?

I may just have to get this if the Concept is in it
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Old 11-21-2007, 12:17 AM   #36
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Gotham is the same as Forza. Different companies, same physics. They're pretty realistic. You can't provide the same feeling of being in a seat, but it's probably the closest you can get physics wise to the real world. FWD understeers and you drive it differently then a RWD which steers VERY differently then 4WD in the corners.

NFS has the arcade feel but this one is getting closer to being realistic like Forza/PGR.
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Old 11-21-2007, 12:20 AM   #37
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not Gotham? hmm...I don't own it, but I played a game at a friends house, and that's what I thought it was. oops, my bad.
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Old 11-21-2007, 12:45 AM   #38
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If the game had unreal physics it was likely a need for speed game. They release them at a rate of around 1/year so i don't know what it could have been. I have Carbon and it does happen that if you are at max speed and hit nitrous you get all the visual effects but no more speed.
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Old 11-21-2007, 01:45 AM   #39
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Project Gotham Racing is PGR. Forza Motorsports came out later and was pretty much the same game.
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Old 11-21-2007, 07:46 PM   #40
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my 5th gen in the game almost completely unmodified as of now

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Old 11-21-2007, 08:51 PM   #41
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Accept my request tortoise!
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Old 11-21-2007, 09:09 PM   #42
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Quote:
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Accept my request tortoise!
hmmm... you know, I haven't checked my inbox on XBL lately... as soon as I get back to the house, I'll go in there and check that... lol... sorry for the delay... hey, is there a way I can do that from the internets?


your request has been approved


sorry it took so long... when I get online, I just go straight to the game and never even think about anything else... lol... I'm focused, yo
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Old 11-22-2007, 01:00 AM   #43
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Damn nice ride, Silver...

question: You said stock...what does the Camaro come with 'stock' on the game? just curious
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Old 11-22-2007, 12:32 PM   #44
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Quote:
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Damn nice ride, Silver...

question: You said stock...what does the Camaro come with 'stock' on the game? just curious
400hp/400tq... so, essentially, an LS2


I'll have some numbers up sometime tomorrow or the next day... will probably play the game a bit today after I get home from work... that is, of course, if I'm not too tired to make any progress

happy Turkey Day, everyone!
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Old 11-22-2007, 07:53 PM   #45
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Holy crap! Imma have to get this game and play it to drive the concept, playing that and lookin on chevy lots is as close as i'll be able to come to bein near one
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Old 11-22-2007, 07:54 PM   #46
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Quote:
Originally Posted by DGthe3 View Post
If the game had unreal physics it was likely a need for speed game. They release them at a rate of around 1/year so i don't know what it could have been. I have Carbon and it does happen that if you are at max speed and hit nitrous you get all the visual effects but no more speed.
Haha I totally agree, it just gets a little fuzzy, and with my 08 challeneger concetp only doin a max of 203mph I can still see cops catchin me!!!
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Old 11-22-2007, 11:39 PM   #47
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I couldn't help it... I decided to buy another 5th gen to have as my Speed Challenge car

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Old 11-23-2007, 02:36 AM   #48
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How do you get the picture onto the comp? Was it from the EA website when you link your ea accout to your gamertag?
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Old 11-23-2007, 06:51 AM   #49
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Quote:
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How do you get the picture onto the comp? Was it from the EA website when you link your ea accout to your gamertag?
you can upload the picture to the "needforspeed.com" website when you're showcasing it in your garage... from there, go to the EA webpage for NFS:PS, and you can download it there... for me, it downloads as a .jsp file, which is an interenet only java script file... open the saved file with internet explorer and then take a screen shot of the opened page... copy and paste into Paint, then cut what you want out, save as .jpg, and VOILA! you have your car on the internets

nothing is ever simple with these sites, you know? lol
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Old 11-23-2007, 10:23 AM   #50
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Quote:
Originally Posted by SilverTurtle View Post
you can upload the picture to the "needforspeed.com" website when you're showcasing it in your garage... from there, go to the EA webpage for NFS:PS, and you can download it there... for me, it downloads as a .jsp file, which is an interenet only java script file... open the saved file with internet explorer and then take a screen shot of the opened page... copy and paste into Paint, then cut what you want out, save as .jpg, and VOILA! you have your car on the internets

nothing is ever simple with these sites, you know? lol
Whats ur top speed??
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