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Old 05-03-2013, 10:51 AM   #26
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No I get what you're saying, I'm just getting on my soap box in regards to annual release games and such And I think Kickstarter is doing wonders for developers that really want to make a good GAME vs making money (though they'll probably make more money off their games than they would if they contracted under a publisher like EA). And who knows, maybe this new CoD will end up being a breath of fresh air. One can hope
Awww gotcha ! I wish they wouldn't be every Nov. Make a game last 18 months with more innovation then annually. I do agree completely.
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Old 05-03-2013, 02:43 PM   #27
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The problem is... the developers are already technically releasing a game every two years, and that's a good pace. So they really are trying for a game that last "18 months" or the full two years. Fans that prefer Treyarch over IW or the other way around usually don't buy every year anyway. Of course, I can agree that the rivalry would be better without EA forcing an outing every single November.
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Old 05-06-2013, 03:19 AM   #28
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Sums up COD right?
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Old 05-10-2013, 02:17 PM   #29
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it seems that most people that hate the cod series are not good at the game..
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Old 05-11-2013, 03:52 PM   #30
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it seems that most people that hate the cod series are not good at the game..
Ha. I've been playing it since Cod4. It's just boring now.
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Old 05-11-2013, 03:52 PM   #31
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Sums up COD right?
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Old 05-12-2013, 12:58 AM   #32
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Ha. I've been playing it since Cod4. It's just boring now.
Agreed. I've been playing COD for awhile now, since maybe COD 3. When I bought MW3 and beat it and played a match of multiplayer, I was pissed off I wasted $60 on the game. Can't get into it anymore, too easy when half the people playing are little kids. Play zombies, sometimes. I'm sure they'll come out with a game that's different enough and is good and redeem themselves, but I'm not spending anymore money of their franchise.
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Old 05-12-2013, 10:11 AM   #33
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it seems that most people that hate the cod series are not good at the game..


Most people who hate on COD see it for what it really is. The series hasn't changed one bit since it originally released. It's the same game as the first one except with different skins. Most of us are smart enough not to waste $60 a year buying a game that is 10 years old.
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Old 05-15-2013, 12:11 PM   #34
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I think the graphics have improved a lot since the first cod came out. Im guessing you guys want to be able to fly planes and drive cars and stuff? If so you should buy the battlefield games. But cod will always be the #1 first person shooting game.
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Old 05-15-2013, 12:16 PM   #35
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I think the graphics have improved a lot since the first cod came out. Im guessing you guys want to be able to fly planes and drive cars and stuff? If so you should buy the battlefield games. But cod will always be the #1 first person shooting game.
#1 in sales doesn't mean it's good. You can stuff Call of Duty cases with dog shit and it would still be number one in sales.
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Old 05-15-2013, 12:25 PM   #36
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The problem is... the developers are already technically releasing a game every two years, and that's a good pace. So they really are trying for a game that last "18 months" or the full two years. Fans that prefer Treyarch over IW or the other way around usually don't buy every year anyway. Of course, I can agree that the rivalry would be better without EA forcing an outing every single November.
I've slowly become one of these people. I greatly prefer the Treyarch games. I didn't even get through the campaign for MW3, and I prefer the Black Ops multiplayer over MW. The BO2 campaign was fun, and I like the way the perks/points system works for multiplayer weapons. Plus I like being able to dive from a sprint.

IF I were to get Ghosts, they've have to show me some kind of amazing new gen platform advantage...
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Old 05-15-2013, 03:25 PM   #37
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I've slowly become one of these people. I greatly prefer the Treyarch games. I didn't even get through the campaign for MW3, and I prefer the Black Ops multiplayer over MW. The BO2 campaign was fun, and I like the way the perks/points system works for multiplayer weapons. Plus I like being able to dive from a sprint.

IF I were to get Ghosts, they've have to show me some kind of amazing new gen platform advantage...
I'm with you on this one. Only way I'm buying this year is if they manage to do something great with the new game engine on a new console. That may be too much to ask this soon. I'm anticipating that the 2nd game on this engine/next-gen console will be the one to get.
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Old 05-15-2013, 03:28 PM   #38
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I'm with you on this one. Only way I'm buying this year is if they manage to do something great with the new game engine on a new console. That may be too much to ask this soon. I'm anticipating that the 2nd game on this engine/next-gen console will be the one to get.
+2. It better be truly innovative if they want my money.
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Old 05-15-2013, 03:57 PM   #39
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Call of Duty 29.4? sweeeeet!
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I think you answered your own question there. A "new" game released every year and yet people still rush to pay $60 for a few minor updates to what is otherwise the same exact game they paid $60 for last year. Know what us old school gamers called that? Expansion packs. And we paid $25 - $30 for them.



Innovation of any sort would be refreshing.
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Old 05-20-2013, 02:06 AM   #40
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Im too skeptical about it, I've been disappointed with all the recent COD's. My friends and I still play MW2, love that one, I've spent so many hours on that one, the newer ones just cant seem to be as fun as MW2.
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Old 05-21-2013, 05:06 PM   #41
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Ok.... so after seeing CoD stuff during the xbox announcement today... I'm slightly less skeptical about the game now. New engine looks nice, I'm also a sucker for storylines that involve the fall of the US for some odd reason (I love my country, don't get me wrong lol). They talked about 'dynamic' environments and such even for multiplayer, which is cool (even if it's not new). We'll wait and see once they release more details, but I won't be afraid to admit I was wrong about this game if I end up being wrong
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Old 11-06-2013, 09:29 AM   #42
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Anyone playing this?
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Old 11-06-2013, 11:10 AM   #43
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Anyone playing this?
Mine arrives tomm....for the PS4
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Old 11-07-2013, 08:27 AM   #44
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Going to repost my comments from another thread here since I didn't see this one and it's more relevant:

After about seven hours of gameplay here's my take on Ghosts:

The graphics are very nice. They feel a bit more realistic than Black Ops. I've always preferred Infinity Ward's graphics. For some reason I like the feel of their games better. Even down to the sensation and sound of the hitmarkers. Obviously this is subjective. But I like it.

The sound is great, love the gun sounds. Also: "sound whoring" is back! If you have a good headset you can tell very accurately where people are coming from.

The maps...........

The maps are gorgeous. However, they are MASSIVE. If maps like Nuketown, studio, rust, dome, are your favorite: You're going to hate this game. The smallest maps are about the size of Raid on Bops2.

This leads into....the multiplayer gameplay:

In black ops 2 I got really good at rushing. In that game you really couldn't stay in one place and hold down an area without getting destroyed. In Ghosts, you can wander about for a good minute or two, maybe longer at times and not see a single enemy. All of the buildings have multiple rooms. (Think massive destroyed offices, parking garages, hotels) There's TONS of cover. If you like to camp, this is your game. However there are multiple entry points into every room. Unless you're playing with a full team, don't expect to stay in one spot for long. (for the record: I hate camping. I don't enjoy it.)

My strategy thus far has been to use a ghost type class with a suppressed gun, flank enemies and then relocate to adjust to their spawns:

Oh. The spawns.

Ugh.

Sometimes you'll literally spawn within feet of an enemy player.

Sometimes you'll spawn far enough away that you'll spend a few minutes wandering before you find an enemy.

This should be fixed within the first few weeks once IW makes the usual adjustments to spawns. For the time being it is VERY annoying.

To illustrate the slower pace of the game: By the end of Black Ops2 I was averaging 20-40 Kills per game. So far on Ghosts, my best game was 28 kills. I average 15-25 kills per game.

More often than not, games end due to time limits rather than score caps.

I think the major problem behind this is that the xbox 360 version only supports 6v6 gameplay. If there was ground war available on these maps it would be a LOT more fun. Honestly, I'm enjoying the game. It feels more like hunting, and not combat. It is VERY rare that I end up in an actual fire fight. Normally I spend a good amount of time stalking, and get a lot of kills from behind. On the other side of the coin, most of my deaths are from being flanked and caught unawares. (Or from just running around trying to learn the new maps.)


As for the Guns. They're actually very good. The one's that I've used anyway. Not a ton of recoil. Just enough on most of them to make you have to control your fire rather than spray blindly. The AR's, snipers, and Marksman rifles seem to drastically outclass the SMG's and Shotguns.

Oh. Pro tip. The MBSS (I think that's the name) The 3 round burst assault rifle, it's god mode. It's a 3 round burst, but kills in 2 rounds at close to midrange (even long range rarely requires more than two bursts if your aim is good.) Think the Type95 from MW3 before they nerfed it.


Killstreaks are back. They're no longer point streaks. So far Ive only played with the streaks that are unlocked by default. The Satcom (UAV) Is standard COD fare. The Dog.......is ok. Sometimes it will kill someone creeping up on you from behind, sometimes it wont. Sometimes it will kill someone after they kill you. Sometimes it wont. It takes almost a full magazine to kill it though, and it stays with you until someone kills it. The Maniac Juggernaut is Sweet! High speed knife attacks and it takes a ton of bullets to kill you.

Support killstreaks are also back for those who want to play a more team oriented role, or for folks who can't chain kills together.

Specialist is back, but I haven't used it yet.

A few game modes seem to be missing. Obviously no ground war. Search and destroy has some different game mechanics and is now called search and rescue. There is no CTF, there is no Demolition. There are probably other omissions, but I mostly play Kill Confirmed and Domination, so I haven't really noticed.

Anyway. Been up for way too long playing this game and thought i'd give my opinion.

I like the game. I don't know if it's going to be my favorite call of duty. I want to see if I'll get used to the slower paced gameplay and give IW a chance to fix the spawns. That being said I am having fun playing it.

I'm still in the camaro 5 clan. My gamertag is spyk3d4ddy Shoot me a msg letting me know you'e from the camaro 5 forums if you add me.
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