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Old 04-26-2008, 11:52 AM   #1
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For The CAD & 3D Folks

I've had people ask for these quite a few times now, so I figured I'd go ahead & put them up for anyone who wants them. These are profile/no perspective angles of my 3D model. However, they are not accurate, so don't treat them as such. I have exaggerated certain aspects of the car, such as slightly extra flared fenders, slightly wider rear end, certain creases slightly sharper, etc, so that light plays of the angles better. Also, this car was based mostly off of the concept car, however there are a few pre-production parts. For anyone who is doing any CAD or 3D modeling, maybe these can help you along. Have fun!

All of these pictures are 1280 x whatever, so if you download these make sure you didn't download a smaller reduced version.






Two perspective angles

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Old 04-26-2008, 01:06 PM   #2
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That is AWesome!

I downloaded lightwave and have been going through some of the online tutorials.... Uh HOLY crap this stuff is intense. I also joined cgtalk, but it was way overwhelming. I was lost. Still playing with it. Very cool!

Thanks again!
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Old 04-26-2008, 01:37 PM   #3
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Sweet, man!!!! I may give it a go!
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Old 04-26-2008, 01:57 PM   #4
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gtahvit

Don't let it get you to discouraged. It can be tough at times but it does get easier. Don't try anything to complicated at first, just keep things simple. What your waiting for is that moment when you realize you have a modeling philosophy that you know you can apply to anything you want to model. Eventually you get to the point where it sorta becomes like the Matrix, where everything you look at is in a green code/wireframe, and you don't have to think about it anymore, you just see it. First though, you have to learn the programs of course, and I think that can take the bulk of the time, just trying to remember where the right tools are and what they all do, keyboard shortcuts, etc. Just stick with it, and don't hesitate to ask me any questions, I'll be glad to help. In all honesty though, I'm somewhat surprised you didn't go with Maya, or one of the other more popular programs. I've been getting into Maya mostly for its NURBS tools, which Lightwave doesn't have and seriously needs. I love Lightwave for polygonal modeling though, but since it doesn't have NURBS tools, I've been playing with another program called MoI, which can export to Lightwave. It is so unbelievably easy to use, and fun too oddly enough. You can download a couple of different trial versions of that here. If you decide you like Lightwave, you may not want to get to comfortable with it just yet, I don't know which version you have, but 9.5 is supposed to be coming out soon, and is supposed to have some big differences tool wise, specifically things like the lighting system, which for all I know you may not have even used yet. If you haven't already checked this place out yet, this is the Newtek Lightwave forum, where you can find a lot of help and just general Lightwave what nots. Most importantly of all, just remember to have fun!
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Old 04-26-2008, 01:58 PM   #5
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Eisenhower,

Which program do you use, if you don't mind me asking?

Glad I could help!
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Old 04-26-2008, 02:08 PM   #6
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Dude, as a guy with a tiny bit of experience doing stuff in CATIA, that is seriously AWESOME. Took a lof of work I can tell, and it looks amazing. Im sure this will be showing up in the photoshop thread with a million different color schemes on it.
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Old 04-26-2008, 02:16 PM   #7
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Quote:
Originally Posted by Steven Simply View Post
Eisenhower,

Which program do you use, if you don't mind me asking?

Glad I could help!
No prob, I use Cinema 4D.
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Old 04-26-2008, 02:32 PM   #8
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I've worked with UGS and SolidWorks. That looks awesome, I can tell it took some time to do that. Good job
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Old 04-26-2008, 04:02 PM   #9
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My company is in the process of getting AutoCAD Inventor (has anybody used it?) I'm really looking forward to playing around with it.

I did use CATIA all of the time when we were working on a project for M.I.T. but haven't touched it in a few years.
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Old 04-26-2008, 07:54 PM   #10
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@ Steven Simply, did you model the Camaro in Max?

Uh, since we're on the topic of 3D~ I thought that this was an interesting video.

Here's another one.
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Old 04-26-2008, 08:22 PM   #11
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Quote:
Originally Posted by LadiesMan217 View Post
My company is in the process of getting AutoCAD Inventor (has anybody used it?) I'm really looking forward to playing around with it.

I did use CATIA all of the time when we were working on a project for M.I.T. but haven't touched it in a few years.
I've used it very very briefly. I'm trying to teach myself but have been busy with other things so that's been on hold for a couple months. I think once you can get a hang of it, you can do some pretty amazing stuff, like design your own custom exhaust setup or anything you can think of.
I'm 22 and finding that it's about the same learning curve as it was learning AutoCAD for the first time.
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Old 04-26-2008, 08:37 PM   #12
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The flared fenders look superb! Too bad GM isn't making them that aggressive. :(
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Old 04-26-2008, 08:53 PM   #13
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You are the imaging master.
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Old 04-26-2008, 09:23 PM   #14
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Are you willing to share the model itself, for those of us who want to play around with it?
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Old 04-26-2008, 09:48 PM   #15
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MUWHAHAhahahah now i can steal the camaro design and sell it to the japanease? people


nice job
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Old 04-27-2008, 12:28 AM   #16
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That's some awesome work right there!!!!!
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Old 04-27-2008, 08:44 AM   #17
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For those that want to play in the 3d world and not spend any hard earned Camaro downpayment, check out http://www.blender.org/ its completely free. I will warn you it has a real steep learning curve, but very powerful software.
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Old 04-27-2008, 11:35 AM   #18
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INCREDIBLE!!! Now add some color, reflection, and make it look like a real Camaro, and I'll have a new wallpaper!!!! Perhaps you can even put it within a picture,... Oh yeah, use the ass-end shot, and make it blue w/ white stripes!
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Old 04-27-2008, 02:09 PM   #19
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DGthe3- Thank you, it did take quite a bit of time.

Eisenhower- I used Lightwave for this, but I've been getting into AliasStudio & Maya, and may end up redoing it in one or both of those someday.

Wikkid1- I have sold & traded the model to others, as it was just to much work to just give it away, sorry.

Kahlis- I actually have done quite a few animtaions & pictures with the model already, some things are already online in different places, and some things are not yet.

Much Thanks,
Steven
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Old 04-27-2008, 02:13 PM   #20
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Some of you may have already seen this but, here's one example of one of the things I've done with the model, there is one big difference here though
Pix
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Old 04-27-2008, 07:56 PM   #21
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Wow, wow, wow!!! I think I just might have to buy a few! Damn shame the black/silver hard tops are out of stock,.. :( Anyone buy a few they are willing to sell?
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Old 04-27-2008, 08:47 PM   #22
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These new shots are amazing steven. Very good work.
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Old 04-27-2008, 09:04 PM   #23
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Quote:
Originally Posted by Steven Simply View Post
gtahvit

Don't let it get you to discouraged. It can be tough at times but it does get easier. Don't try anything to complicated at first, just keep things simple. What your waiting for is that moment when you realize you have a modeling philosophy that you know you can apply to anything you want to model. Eventually you get to the point where it sorta becomes like the Matrix, where everything you look at is in a green code/wireframe, and you don't have to think about it anymore, you just see it. First though, you have to learn the programs of course, and I think that can take the bulk of the time, just trying to remember where the right tools are and what they all do, keyboard shortcuts, etc. Just stick with it, and don't hesitate to ask me any questions, I'll be glad to help. In all honesty though, I'm somewhat surprised you didn't go with Maya, or one of the other more popular programs. I've been getting into Maya mostly for its NURBS tools, which Lightwave doesn't have and seriously needs. I love Lightwave for polygonal modeling though, but since it doesn't have NURBS tools, I've been playing with another program called MoI, which can export to Lightwave. It is so unbelievably easy to use, and fun too oddly enough. You can download a couple of different trial versions of that here. If you decide you like Lightwave, you may not want to get to comfortable with it just yet, I don't know which version you have, but 9.5 is supposed to be coming out soon, and is supposed to have some big differences tool wise, specifically things like the lighting system, which for all I know you may not have even used yet. If you haven't already checked this place out yet, this is the Newtek Lightwave forum, where you can find a lot of help and just general Lightwave what nots. Most importantly of all, just remember to have fun!
Awesome, thanks for the insight and offer to help. I'm still just working with some online tutorials that are great for helping me see the space and the difference between the object and the environment. As I get a little more experience I will certainly be pinging you with questions.

Thanks,
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Old 04-28-2008, 09:50 AM   #24
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Very nice. I can always use more pictures to add to my 2009 Camaro album on my computer ;D
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