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Old 04-14-2016, 08:58 AM   #8
Unreal


 
Drives: 2006 Z06
Join Date: Oct 2010
Location: Gilbert, AZ
Posts: 5,712
Way too broad of a question. A dyno tune doesnt magically make it a good tune. A remote tune doesnt make it bad.

It is all on the tuner. I have friends with remote tunes that went 8s first pass, never had an issue, spot on tune with 1-2 revisions. I've had people get dynos tunes, run like crap, finally get a remote tune and run perfect. It has nothing to do with "remote" or dyno.

A dyno is just a tool to be able to do pull after pull easily without being arrested on the street.

With email/access today, remote tune doesn't mean canned tune. You get a safe tune to start with, make some pulls, send the log back to tuner, he adjust. Since it is actually real world data on the street, it is actually better than a simulated run on a dyno without real load. The "remote" tuner than adjust, sends another tune, and you dial it in. Only down side is it could take a week or two, and you have to put in some time, but results are just as good or better than a "dyno" tune.

Then again, like I started with, it all depends on the tuner. I would take a remote Pat G tune over 99% of "local dyno tunes".
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Nick
Corvette Z06 -1200ish rwhp
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