05-28-2012, 03:11 AM | #29 |
Late Night Crew
Drives: 2010 SIM 1LT Join Date: Jun 2010
Location: Stafford, VA [Formerly Dallas, TX]
Posts: 1,057
|
I love singleplayercommands for the waypoint system. Especially when lost in the nether. Dunno if I could play without that one mod. TooManyItems comes in a close second and Magnetic Drops third.
|
05-29-2012, 08:06 AM | #30 |
Drives: 2010 2SS MT, 2010 SHO, 2004 S60R Join Date: Mar 2012
Location: Houston, TX
Posts: 581
|
So I checked into the end of the map stuff on Xbox. My original mine started about 15 blocks from the actual edge. It's blocks that you can not mine. Just a wall of unmineable. And if you try to boat past that point you bounce backwards. I'll be patiently awaiting some updates on the Xbox.
Sent from my iPhone
__________________
Garage: 2010 Camaro 2SS/RS M6, 2010 Taurus SHO, 2004 S60R GT, 2008 F250 |
05-29-2012, 08:23 AM | #31 |
Drives: 2011 Camaro, 99 Silverado , 69 C-10 Join Date: Jan 2011
Location: Louisiana
Posts: 256
|
My friend tried to get me to play this on PC a while back, and I wasn't interested. But after seeing some videos on YouTube I might just download it and start playing.
|
05-29-2012, 08:46 AM | #32 |
Drives: 2012 2SS A6 Join Date: Mar 2012
Location: Douglasville GA
Posts: 647
|
A lot of people see it and think "this looks stupid. It's just a bunch of blocks! nice 1980 technology you have there." but when you really start to play it.. add shaders, high def texture packs, mods, etc. You soon realize this game can be almost anything you want it to be. It's literally a "sandbox" game.
|
08-09-2023, 12:43 AM | #33 | |
Drives: 2014 SS Coupe 2D Join Date: Jul 2023
Location: Delhi
Posts: 3
|
Quote:
|
|
|
|
|
|